Recent explorations in Blender's real-time render engine Eevee, which also supports real-time clouds! As soon as I discovered this feature I had to make something cloudy. The renders were also matte-painted over due to the limited details on the clouds but they're fairly close.
You can see how it looks inside Blender in the video below.
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I had to design the ship in this scene which was mainly designed to be seen at a slight distance. It was made in 3d Coat and then kitbashed in 3ds max and the clean poly mesh brought back into 3d Coat for painting.
Eevee Clouds
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Eevee Clouds

Some render tests using Blender's Eevee and its real-time clouds.

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