Scotty Chouan's profile

Hotel Block out [UE4]

For a Level Design assignment, I made the block out scene of a hotel on Unreal Engine 4. The exercise consisted of making it look as real and legitimate as possible, as shown on the following screenshots :
Exterior view
Hotel made from scratch consisting of 2 floors, a place for guests to eat outside and a public balcony on the 2nd floor.
Ground floor's first person view
Ground floor's top view
The front door on the far left opens up on the reception room, with furnitures to sit on on the bottom-left corner while you wait for the receptionists to be ready to welcome you and rent rooms, all of this on the top-left corner. The stairs on the right bring you to the rooms.
Next to the receptionists' quarter are two rooms : one with shelfs and multiple important documents for the staff, and another one for them to eat which includes a fridge and a microwave. On the opposite side of that room (on the bottom-right) is the storage room, where additional furnitures are kept. There are also lockers for the staff's personal belongings.
2nd floor's first person view
2nd floor's top view
2nd floor has all the available rooms (6 in total) and a balcony. The entry of each room is decorated with potted plants in front of it.
Hotel room view
Each hotel room has a living room with a bed, a trash can, a desk, a chair and a microwave put on a little counter. Then, the bathroom has a sink, a cupboard above it whose doors have mirrors on it and a shower, while the water closet consists only of toilets. Towels are given by the staff when renting the room.
Hotel Block out [UE4]
Published:

Hotel Block out [UE4]

Block out of a hotel on Unreal Engine 4.

Published: