"Cache's Stash", a short base-building (mini) game created for a class in 2018.  I served in my first-ever dual role here, as both level designer and namesake for the game itself.  That's right folks - you're browsing the portfolio of THE Cash, of "Cache's Stash" fame (spelling altered for legal and pun-related reasons).

The player takes the role of a knight in the middle of the woods, whose hoard of treasure is being set upon by ne'er-do-wells.  The player needs to chop trees and collect stone to build the walls of their base, and defend their stash from being cashed-out by the enemy.
We were unable to ACTUALLY implement the enemies in our final build due to time constraints, but were still able to show off the game in class for the parts we worked hardest on - i.e. mining, building, inventory, and crafting.
Cache's Stash
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Cache's Stash

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